Publisher's Synopsis
A modern day Magic School Bus for chapter book readers! The Maker Maze is a magical laboratory full of robots, 3D printers, an antigravity chamber, and more. Doors line the walls of the makerspace, with a new science adventure waiting behind each one. It can design any science-themed game. All the kids have to do is ask! Once The Maker Maze is ready, a door will open and the adventure will begin. But there's a catch...if they don't complete the challenge fast enough, they can never come back to the Maze! It's time for Newberg Elementary's Brain Fair. But when Violet loses her spot at the microscope station and has to build pipe cleaner neurons, she's not too happy. Maker Maze to the rescue! She, Pablo, and Deepak are whisked away to do cool brain activities like putting together a 3D neuron and using prism goggles. And the maze just might teach Violet a thing or two about jealousy, sharing, and being a good team member.