Gamification in a Flipped Classroom

Gamification in a Flipped Classroom Pedagogical Methods and Best Practices

Hardback (01 May 2024)

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Publisher's Synopsis

This book introduces to researchers and teaching practitioners the concept of gamification within a flipped classroom setting, which resonates with the best practices of flipped learning, gamified learning, and gamified flipped learning. The gamified flipped learning (flipped learning plus gamification) approach combines two emerging pedagogies into a single pedagogical form of instruction and serves as an alternative resolution to counter the challenges that arise from flipped learning and gamified learning as separate pedagogies. This book also examines assessment systems for flipped classrooms, showcases various examples of gamification in flipped classroom designs, and reviews educational applications containing game elements for a flipped classroom setting.

Book information

ISBN: 9789819722181
Publisher: Springer Nature Singapore
Imprint: Springer
Pub date:
DEWEY: 371.3
DEWEY edition: 23
Language: English
Number of pages: 199
Weight: 485g
Height: 235mm
Width: 155mm
Spine width: 14mm