Publisher's Synopsis
The border town called Sixes is quiet in the heat of the day, but Elim's heard the stories about what wakes at sunset: gunslingers and shapeshifters and ancient animal gods whose human faces never outlast the daylight. And about the only thing worse than finding whatever's left of Sil is the thought of getting caught out after dark - of discovering how much savage magic is living in Elim's own flesh, and how far he'll go to survive the night.