Publisher's Synopsis
Synopsis Zehn Kahner is a renowned mercenary, and a highly skilled swordsman. Larkh Savaldor is a flamboyant pirate captain, also highly skilled in swordsmanship and dual-wielding scimitars. The two are at odds with one another; one being a righteous, law-abiding servant to the people, and the other a distinguished outlaw. What the two of them don't yet realise, however, is that they are really not so different from one another at all. Fate leads them down a road they would never have dreamed of following, a road that leads them into a struggle to bring the world of Aeldynn back into a state of balance from the precipice of destruction. Mortal races once again seek to clash and conquer, society is rife with injustice, and divine forces of ages past manoeuvre to purge evil and drive back the unbalanced manifestations of chaos. It is not only Zehn and Larkh who must take on the world though. There are others who must join with them as they are coaxed toward the legendary guardian race of the Nays. It has been little more than three thousand years since the War of the Black Sun when the Nays fought alongside the Kensai against the jealous Aurentai who had led the mortals opposed to change. Now that state of balance has dissipated again, it has roused the attention of the Nays and the Kensai and forced them to take up arms once more. It is up to two of the seven Kaesan'Drahknyr, Melkhar and Kalthis, to take the first steps in deciphering the underlying causes, and to take the action they deem most necessary against the disturbances at hand. Though they are aware that such a cycle may be never-ending, can the Nays and their divine Drahknyr, and the Kensai and their Lyte E'varis combat both the warmongering mortal world and the malevolent legions of ruination without losing their minds? And can Larkh and Zehn really make a difference while the divine and malevolent forces are at each other's throats?