Publisher's Synopsis
Perfect for C++ developers who want to get started with COM DCOM servers, clients, objects, interfaces, threading, and more Using the C++, MFC, and Active Template Library (ATL) Designing interfaces using MIDL Extensive examples and sample applications The practical, easy-to-understand guide to Microsoft?s Distributed COM Microsofts Component Object Model isnt nearly as complex as you may think! Understanding DCOM cuts through the confusion, showing experienced Windows C++ developers exactly how to plan, build, and deploy Distributed component applications. William Rubin and Marshall Brain first reduce DCOM to its essentials as a straightforward system for building reusable components. Next, using extensive examples and sample code, they demonstrate exactly how to implement and test sophisticated DCOM-based distributed applications. Discover how DCOM objects, proxy/stubs, servers, interfaces, and other elements fit together into a coherent whole. Learn the relationship of DCOM to COM, OLE, and competing technologies. Create COM classes, interfaces, connection points, and Singleton objects.;Rubin and Brain demonstrate and compare all three leading approaches to DCOM development: using C++ and the Win32 API, MFC, and Microsofts Active Template Library. Why get confused? Get Understanding DCOM- and get results. CD Included The accompanying CD-ROM contains a complete C++ OLE training module from CBT Systems, Inc., worth $225.